03.6

Attendance check-in

A no-login check-in link with QR — mark players in, add walk-ups, and auto back-fill no-shows when you start.

Check players in as they arrive — no laptop, no logins, no app to install. Then let GameStats clean up the no-shows for you when play starts.

Trials → [your trial] → Attendance → Share check-in

The check-in link

  • Share a link (or its QR code) with whoever's working the gate — no account required
  • Multiple people can check players in at once, each on their own device
  • Mark a player present or absent with a single tap
  • Add walk-ups who didn't register, and edit a player's details on the day, straight from the link

💡 Tip

Absent is just a note — until you start. Marking someone absent only records it. Nothing is removed from the rotation until you actually start the trial, so a late change of heart costs you nothing.

What happens when you start the trial

Hitting Start trial removes no-shows and fairly back-fills the slots they leave behind. The back-fill follows clear rules:

  • Position preference first — replacements are slotted into positions they actually prefer
  • Fewest games as the tiebreak — whoever's had the least court time gets first call
  • Voted games are frozen — any game a selector has already voted on is left untouched
  • Out-of-position only if allowed — players are kept in preferred positions unless you've permitted otherwise

You get a summary of exactly what changed — which players were removed, who replaced them, any slots left empty, and which games were locked because voting had begun.

Audit trail

Every change — present, absent, walk-up, detail edit, back-fill — is recorded, so if a parent ever asks, you have a complete history of who was checked in and what changed.

⚠️ Watch out

Back-filling happens once, at start. Players who turn up after the trial has started are added as walk-ups via the live console (see Running trial day) rather than through the automatic back-fill.

Need a hand?

Talk to the GameStats team.

We'll walk you through it 1:1 — no sales pitch, just answers. Whether you're trialling 80 players this weekend or migrating a season's worth of stats, we've probably seen it before.