Once players are imported, GameStats builds a rotation matrix that:
- Distributes court time fairly across all bibs/groups
- Honours position preferences — players are slotted into their preferred positions where possible
- Flags position mismatches — if there aren't enough natural shooters in a bib, you'll see a warning before locking it in
Three views of the same rotation
- Card view — best on tablets; one card per game showing the seven players in each bib
- Matrix view — spreadsheet-style grid (player rows × game columns); good for printing
- Fairness summary — minutes per player, position spread, group balance — confirms at a glance that everyone gets a fair go
Manual swaps: Tap any player in the matrix → Swap → pick a replacement. The rotation re-balances as you go.
⚠️ Watch out
Lock the rotation before trial day to prevent accidental edits during voting.
Need a hand?
Talk to the GameStats team.
We'll walk you through it 1:1 — no sales pitch, just answers. Whether you're trialling 80 players this weekend or migrating a season's worth of stats, we've probably seen it before.